It's a simple system but deep! The spacecraft synth Cosmoteer: Starship Architect & Commander has an interesting design element and crew management [explosion repo]
Nowadays, the latest games are released in large quantities every day. There are many GAMESpark readers who are lamenting, saying, I don't know what kind of game it is! Therefore, it is this project Explosive Speed Play Repo to deliver the content of the game as soon as possible.
- What is Commuter: Starship Architect & Commander?
- Approach the actual content of COMMUTER: Starship Architect & Commander!
This time, we will introduce the spacecraft symbol Commuter: Starship Architect & Commander for Alternate Realities' PC (Steam) PC (Steam), which started early access on October 25, 2022.
What is Commuter: Starship Architect & Commander?
No, it was completely cold. It's winter soon. Frost has passed, and the next is the winter, so it's already winter on the calendar. It's like a selfish lump that is hot and cold, but I like winter. Some personal computers of their favorite machine are vulnerable to the heat, but above all, the stars shine.
Looking up at the night sky, the summer triangle was already overtaken by the edge, and the Aldebaran in Shiva, one of the winter diamonds, appeared. You will be able to see the winter triangles of Sirius, Betelgeuse and Procyon.
Speaking of stars, the universe. Speaking of space, SF! So, this time, we will introduce Alternate Realities' spacecraft SSIM Commuter: Starship Architect & COMMANDER . With a top view-type spacecraft, it clears missions and mines asteroids to secure money and resources, and use them to design and strengthen their own ships freely. It's such a game where you can fight with pirates and NPCs, where you have been enhanced enough.
A free design element is good. Shelled beams, shells, and explosive smoke. Beautiful. By the way, a vast sandbox element. That's nice. This work like my favorite special set. Let's taste it.
Approach the actual content of COMMUTER: Starship Architect & Commander!
Here is the title screen. It's a pretty pop design.
In this work, there are two types of modes: career mode, which repeats careers through missions and other creative modes that do not have restrictions related to designs such as credit. This time we will proceed with career mode.
You can also set the MAP size that is the stage. By the way, the following two are options for those who say I don't want to be Mend!, And the fog on the battlefield is disabled. Isn't it quite user-friendly?
Next is the difficulty, economy settings, and the selection of the initial spaceship. I personally recommend a ship equipped with a shield.
The own ship is surrounded by the green in the middle, and the upper left is an NPC station. At the station, it is possible to unlock each part for ship design for mission orders, crew adoption, and buying and selling various resources.
I received an order for a prize earning mission. In the mission, you can get the reputation of the money, the reputation value, and the reputation of the client's power. If you receive an order for the mission, an icon with a star mark will appear on the MAP. This is the display of the mission area, and when it enters this range, goals such as enemies appear.
Discover enemies. I was able to detect the existence of the enemy because it was out of the sensor, but the details are unknown. The enemy is still weak due to the initial MAP, but depending on the mission, the opponent will attack multiple at once, or it will be a powerful floating battery, so it cannot be careless.
Currently, engaged. The parts will gradually break as the attack hits. In the end, it explodes and disappears. Defeated enemies can salvage and obtain various resources. The crew will do his best out of the boat activities.
Gained resources and credits in missions, resource mining, salvage, etc., and used them to strengthen their ships. The basic flow of this game is to move to MAP of high difficulty.
And in this game, you can manually operate your own ship. There is a lot of difference in attack power because you can concentrate on the attack than to leave it to AI. I want to use it effectively. The tricks of battle are the aim of weaknesses such as enemy cockpits and power furnaces. However, when the power furnace is destroyed, the surrounding parts explode four explosions, so it is better to avoid it when aiming for salvage.
By the way, I'm a little worried about the early hull, so let's redesign and strengthen the ship around here. If you simply design a spaceship, it's a relatively popular game system for science fiction. Similar games include Starship Construct R. However, there is a point where this work is unique. That is a crew management.
In this work, most of the spaceship related to spacecraft is the human power of crew. At the time of maneuvering, someone sticks to the cockpit and works hard, and a gunner is indispensable on a turret. Various resources and energy packs generated in power furnace will be carried with great care. Of course, the mining of salvage and asteroids is their job. Amazing people who can do anything, that's the crew in this work. E? Should I make that much droid? … I think so too. In particular, the martyrs are looking at a series of oxygen lack of oxygen during salvage. I guess they are their own Kalahari.
So the flow of the crew is important. You can't break through the wall. Of course, a door is required to enter and go. Depending on the parts, the place where the door can be installed is limited, so in some cases it is necessary to adjust the direction.
In addition, there are various gimmicks depending on the weapon in this work. For example, some laser guns can only attack straight lines, but are biased by prism parts separately. In addition, the power and range can be enhanced by irradiating the prism all at once from multiple directions, and the rail gun is a three-part configuration of a gun end, an accelerator, and ammunition loading room. Like a gun, it can enhance the power and range, and that's the case. A rail gun that boasts a gun height more than a hull, a rail gun that resembles the hull itself as a gun body, or a romantic lump.
You can also set the priority of work as a crew management element. It is an engineer, gunner, and transportation clerk. However, the initial setting alone is enough for this. Will it be important when the ship grows in the future?
This is a relatively simple system that is a relatively simple system, but it is a mysterious charm that it has been time to realize that the design is repeated in battle. In addition, the operation is easy to complete with only the mouse, and the time compression is complete. Since it is also supported by Steam Workshop, various mods and original design are shared at this time.
There are still few parts that can be used for the design, but there are still early access. It will surely increase in future updates. Since the formula has released the roadmap, if you are interested, you may want to check it.
Title: Commuter: Starship Architect & Commander
Compatible models: PC (Steam)
Play model in the article: PC
Release date: October 25, 2022
Author play time at the time of writing article: 2 hours
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